Modular serving set
Air vases from wood
Materials
Digital
Organic materials in resin
Technique in paper layering.
Denauly triangles : follow movement
Image abstraction using triangles
Interactive
2 players game in the spirit of vikings
ML for emoji autocomplete
VR game with 360 background video
Game with 3d scanned charachters
Image Processing - analogue for the ID as a maze
Physical Hebrew font
Materials
Stool made using one type of metal joint and wooden poles
Paper layering creates an interesting texture following the restriction of the paper and playing with layers length and width.
Modular wooden set that is created to be connected in various ways.
The connector works both ways and doesn't block addition of extra pieces.
Testing the technique of air vases on plywood using laser cutting and soaking the wood in water to allow it to flex easily.
Experimenting with image processing, transforming the portrait into a maze.
The maze can be used just like a QR code to generate an ID that is personal.
Creating an Hebrew Alphabet from electric spare parts, experimenting with a physical font that has a cultural context but is still comprehensive and clear.
Image processing : using delaunay triangulation on videos to follow the movement.
Exploring the way an image becomes abstract by the number of triangles that represents it.
Digital
Interactive
A 2D Unity game made for 2 players in the theme of Vikings and the physical forces of the sea
Teaching a neural network how to predict and suggest emojis that are appropriate for a text message.
The network received my personal Whatsapp chat as a practice set.
Developing a VR game based on a 360 degree stereo video to give a Demo for VUZE cameras for a performance presentation.
Developing an app for Adidas to accompany the launch of a new Jersey shirt.
This app uses 3D scans of the players.