Cross platform game between physical and digital boards
Collaborate work with Nir Cohen
A physical gaming board with a parallel digital game, aiming to study the relationship between the physical and the digital interactions.
How would the user engagement be effected by interacting with 2 platforms at the same time?
To achieve simultaneous in the computer game that reflect the changes on the physical board, we came up an image processing solution that involves color detection:
Underneath the board a webcam follows the changes of the colors of the game bocks, each color matches a different part, for example yellow is a tower.
Using OpenCV we read the images from the live camera and check for changes in colors between the frames to understand if a piece was added or removed.
Experimenting with the technique of 3d printer molds
Pressing metal is usually done using a wooden mold cut with CNC to copy the exact desired shape, in this project I tried to mimic the process using a 3D printed mold, which is easier to create without access to heavy machinery and can be helpful for prototyping.
In this project I conducted a series of experiments testing different shapes for the mold, and different infill structure and density to check for the minimum requirements.
Interestingly enough, for some metals of even up to 1mm thick, the print managed to bend the metal in different directions and not to break under the pressure of the press machine.
A physical gaming board with a parallel digital representation, aiming to study the relationship between the two interactions.
A few technical challenges arises like the problem of the detecting and analyzing changes on the physical board in real time. to do so we came up with a color system: each building block is of different color, and using the webcam we compare sequencing frames to find the changes.
Another challenge is the digital representation: should it represent the real life or not? what is the desired similarity?